Uniform is a full 2D/3D production app for iPad from Sparseal, the studio founded by Pablo Dobarro — previously the lead developer of Blender's sculpting system. That lineage matters, because this is not a simplified mobile toy.
What It Covers
The pitch is a complete pipeline on a tablet: high-poly sculpting, low-poly modelling, retopology, UV unwrapping, PBR and normal-map painting, pixel art, and rendering.
The unusual design decision is that the toolset is unified rather than moded. The same brush paints a high-poly mesh or a pixel-art image. You are not switching between separate applications-within-an-application the way you do in most desktop packages.
Why an iPad App Is Interesting
Sculpting and painting are drawing tasks. A stylus on glass with pressure sensitivity is genuinely better input for them than a mouse, and modern tablet silicon can push meaningful polygon counts.
It also makes the old advice — that you need a workstation to start 3D — look dated. The barrier to entry is now a tablet you may already own.
Where a Tablet Still Loses
Precision and node-based work. Rigging, simulation, shader graphs and heavy scene assembly all want a keyboard, modifier keys and screen space. Touch is worse at all of them, and no interface design fixes that.
File management and pipeline integration are weaker too, which starts to matter once a project has more than a few assets.
How People Actually Use It
As the front end of a desktop pipeline. Sculpt and concept on the tablet where touch is an advantage, export, then finish in Blender — retopology, rigging, lighting and rendering.
Alternatives
Nomad Sculpt is the reference point for tablet sculpting and is cheaper, but narrower — sculpting rather than a full pipeline. Forger covers iOS sculpting under Maxon. Shapr3D is the strongest case for precision CAD on a tablet.
Full comparison in our guide to 3D modelling and sculpting on iPad.
Creator: Sparseal · Price: Paid (iPad) · Get it: sparseal.com